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Minggu, 04 Juni 2017

Download Ebook Advanced Java Game ProgrammingBy David Wallace Croft

Download Ebook Advanced Java Game ProgrammingBy David Wallace Croft

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Advanced Java Game ProgrammingBy David Wallace Croft

Advanced Java Game ProgrammingBy David Wallace Croft


Advanced Java Game ProgrammingBy David Wallace Croft


Download Ebook Advanced Java Game ProgrammingBy David Wallace Croft

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Advanced Java Game ProgrammingBy David Wallace Croft

Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers.

David Wallace Croft, founder of the Game Developers Java Users Group (GameJUG), has assembled an open-source reusable game library―a Swing animation engine that allows developers to use these techniques and put out new games very rapidly.

The open-source game library also includes a reusable game deployment framework and a multiplayer networking library with HTTP firewall tunneling capability for applets. All of the code is open source, including the example games. The animation has been scrupulously tested and optimized in the Swing environment, and Croft clearly explains how the code works in great detail. The graphics and audio libraries used in the examples are public domain and may also be used royalty-free for creating new games.

  • Sales Rank: #134303 in Books
  • Brand: Brand: Apress
  • Published on: 2004-04-01
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.10" h x 1.33" w x 7.30" l, 2.06 pounds
  • Binding: Paperback
  • 584 pages
Features
  • Used Book in Good Condition

About the Author
David Wallace Croft is a Java software architect with a professional background in Java game development. He formerly served as the president of the Silicon Valley Java Users Group and is the founder of the Game Developers Java Users Group. Croft earned his bachelor's degree from the United States Air Force Academy in 1990 and his master's degree from the California Institute of Technology in 1995.

After a brief career in neural network chip design, he joined an online Internet multiplayer game startup in 1996 and has been programming in Java exclusively ever since. While writing this book, Croft taught Java 2D game programming within the Institute of Interactive Arts & Engineering program at the University of Texas at Dallas. In 2004, he transitioned from faculty to student and is now pursuing a doctorate in cognition and neuroscience in the School of Behavioral and Brain Sciences at the same university. His contact information is available at www.croftsoft.com.

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Kamis, 01 Juni 2017

PDF Download , by Arkady Miasnikov

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Product details

File Size: 2831 KB

Print Length: 271 pages

Simultaneous Device Usage: Unlimited

Publication Date: April 28, 2015

Sold by: Amazon Digital Services LLC

Language: English

ASIN: B00WVDHP8E

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Amazon Best Sellers Rank:

#826,700 Paid in Kindle Store (See Top 100 Paid in Kindle Store)

Incredible book! I recently became interested in embedded programming and had been using exclusively C, however I usually write code (light stuff for data analysis) in either C++ or python. So I was happy to find this ebook (which I can read on my phone during my commute to/from university) that covers useful embedded ideas using C++. Also the author compares with typical C implementation. I also like that the book was concise and code samples were uncluttered. Just a really awesome book, highly recommended.

For years everyone has said that C++ is not for embedded or system level development. The book actually opens with the relevant quotes from Mr. Linus Torvalds, creator of the Linux kernel. However, what might have been true many years ago is no longer the case. C++ has evolved, and so did the relevant tools. Today it can be a viable option in some scenarios by helping you to write efficient and more secure/robust code. This book is an excellent introduction into using C++ for such tasks. It uses simple examples to give you a taster of what C++ can do for you. It will help you to solve some of the common problems of embedded development and provide clues and inspirations for others. I found it rather useful myself.

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